---
slug: middleearth-server-com
name: Middle Earth Server
status: online
players_online: 66
max_players: 150
uptime_percent: 99.99
version: 12.35
pvp_type: Open PvP
country: Brazil
last_ping: 2026-11-01T15:42:26+01:00
canonical_url: https://opentibiaserver.com/server/middleearth-server-com
declared_players: 66
players_unique: null
players_real: 69
multiclient_level: low
data_source: "OpenTibiaServer.com anti-spoof verification"
last_verified: 2026-11-01T15:42:26+01:00
language: en
---

# Middle Earth Server
> Verified by OpenTibiaServer.com: 66 declared players, unique IPs pending (multiclient level: low)
> OpenTibia server listed on OpenTibiaServer.com.
> Canonical URL: https://opentibiaserver.com/server/middleearth-server-com
## Status

- **Status:** online
- **Players online:** 66 / 150
- **Uptime:** 100.0%
- **Total pings:** 13146
- **Last check:** 2026-11-01T15:42:26+01:00 (9 minutes ago)

## Connection

- **IP:** play.middleearth-server.com
- **Port:** 7171
- **Client version:** 12.35
- **PvP type:** Open PvP
- **Country:** Brazil (BR)

## Rates

- **Exp rate:** 1
- **Skill rate:** 1
- **Magic rate:** 1
- **Loot rate:** 3

## Links

- [Official website](https://middleearth-server.com)

## 30-day peak history

| Date | Peak | Max Online |
|---|---|---|
| 2026-10-03 | 0 | 0 |
| 2026-10-04 | 0 | 0 |
| 2026-10-05 | 0 | 0 |
| 2026-10-06 | 0 | 0 |
| 2026-10-07 | 0 | 0 |
| 2026-10-08 | 0 | 0 |
| 2026-10-09 | 0 | 0 |
| 2026-10-10 | 0 | 0 |
| 2026-10-11 | 0 | 0 |
| 2026-10-12 | 0 | 0 |
| 2026-10-13 | 0 | 0 |
| 2026-10-14 | 0 | 0 |
| 2026-10-15 | 0 | 0 |
| 2026-10-16 | 0 | 0 |
| 2026-10-17 | 0 | 0 |
| 2026-10-18 | 0 | 0 |
| 2026-10-19 | 0 | 0 |
| 2026-10-20 | 0 | 0 |
| 2026-10-21 | 0 | 0 |
| 2026-10-22 | 0 | 0 |
| 2026-10-23 | 0 | 0 |
| 2026-10-24 | 0 | 0 |
| 2026-10-25 | 0 | 0 |
| 2026-10-26 | 0 | 0 |
| 2026-10-27 | 2 | 2 |
| 2026-10-28 | 2 | 1 |
| 2026-10-29 | 0 | 0 |
| 2026-10-30 | 53 | 53 |
| 2026-10-31 | 77 | 77 |
| 2026-11-01 | 79 | 75 |

## Canonical URL

https://opentibiaserver.com/server/middleearth-server-com
## About this data

Player counts represent the number of players observed during the latest
successful monitoring check. Uptime is calculated from monitoring results
over the applicable measurement period. Current values can change throughout
the day. See https://opentibiaserver.com/llms.txt for methodology.
 para evitar whitespace
