---
slug: noxiousot-com
name: NoxiousOT 8.60
status: online
players_online: 358
max_players: 2000
uptime_percent: 99.99
version: 8.60
pvp_type: Open PvP
country: United States
last_ping: 2026-11-01T15:50:14+01:00
canonical_url: https://opentibiaserver.com/server/noxiousot-com
declared_players: 358
players_unique: 152
players_real: 654
multiclient_level: high
data_source: "OpenTibiaServer.com anti-spoof verification"
last_verified: 2026-11-01T15:50:14+01:00
language: en
---

# NoxiousOT 8.60
> Verified by OpenTibiaServer.com: 358 declared players, 152 unique IPs (multiclient level: high)
> OpenTibia server listed on OpenTibiaServer.com.
> Canonical URL: https://opentibiaserver.com/server/noxiousot-com
## Status

- **Status:** online
- **Players online:** 358 / 2000
- **Uptime:** 100.0%
- **Total pings:** 13207
- **Last check:** 2026-11-01T15:50:14+01:00 (just now)

## Connection

- **IP:** noxiousot.com
- **Port:** 7171
- **Client version:** 8.60
- **PvP type:** Open PvP
- **Country:** United States (US)

## Links

- [Official website](noxiousot.com)

## 30-day peak history

| Date | Peak | Max Online |
|---|---|---|
| 2026-10-03 | 335 | 335 |
| 2026-10-04 | 378 | 378 |
| 2026-10-05 | 343 | 332 |
| 2026-10-06 | 345 | 337 |
| 2026-10-07 | 334 | 329 |
| 2026-10-08 | 328 | 316 |
| 2026-10-09 | 312 | 308 |
| 2026-10-10 | 336 | 333 |
| 2026-10-11 | 330 | 326 |
| 2026-10-12 | 342 | 338 |
| 2026-10-13 | 333 | 330 |
| 2026-10-14 | 343 | 336 |
| 2026-10-15 | 317 | 305 |
| 2026-10-16 | 302 | 282 |
| 2026-10-17 | 331 | 323 |
| 2026-10-18 | 350 | 347 |
| 2026-10-19 | 334 | 331 |
| 2026-10-20 | 314 | 307 |
| 2026-10-21 | 348 | 345 |
| 2026-10-22 | 326 | 326 |
| 2026-10-23 | 327 | 322 |
| 2026-10-24 | 303 | 301 |
| 2026-10-25 | 358 | 334 |
| 2026-10-26 | 337 | 334 |
| 2026-10-27 | 347 | 339 |
| 2026-10-28 | 358 | 344 |
| 2026-10-29 | 347 | 333 |
| 2026-10-30 | 358 | 343 |
| 2026-10-31 | 364 | 356 |
| 2026-11-01 | 358 | 358 |

## Canonical URL

https://opentibiaserver.com/server/noxiousot-com
## About this data

Player counts represent the number of players observed during the latest
successful monitoring check. Uptime is calculated from monitoring results
over the applicable measurement period. Current values can change throughout
the day. See https://opentibiaserver.com/llms.txt for methodology.
 para evitar whitespace
